Oct 05, 2007, 10:35 AM // 10:35
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#21
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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They need to change boulders, so they /rank players after they run them over.
I'm not sure why. But it must be done.
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Oct 05, 2007, 10:41 AM // 10:41
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#22
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Frost Gate Guardian
Join Date: May 2006
Location: England
Guild: Anthems to the Welkin at [Dusk]. 2 man guilds are king.
Profession: N/Me
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Quote:
Originally Posted by Redfeather1975
They need to change boulders, so they /rank players after they run them over.
I'm not sure why. But it must be done.
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so /signed.....
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Oct 05, 2007, 11:20 AM // 11:20
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#23
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Forge Runner
Join Date: Jun 2006
Location: US
Guild: Old Married Gamers {OMG}
Profession: W/
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don't the chests that pop up have a Level 1 when you select them? or do they not do that anymore?
/rank for rocks
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Oct 05, 2007, 12:18 PM // 12:18
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#24
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Frost Gate Guardian
Join Date: Mar 2006
Guild: Guildless
Profession: N/
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That makes sense now - the non max gold item dropping from chests in GWEN.
If you where going to stash your super max gold item - would you put it in a chest that could be squashed - no
Hopefully with this fix wandering NPCs , creatures etc will feel confident to put some max gold items in chests now they will not get crushed - I think this is the fix for bad chests drops I've been waiting for
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Oct 05, 2007, 03:13 PM // 15:13
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#25
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Frost Gate Guardian
Join Date: Jan 2007
Location: Louisville, KY, US
Guild: Rite of Passage [RP]
Profession: W/Rt
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Quote:
Originally Posted by Redfeather1975
They need to change boulders, so they /rank players after they run them over.
I'm not sure why. But it must be done.
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I need to stop reading this stuff at work.
/signed
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Oct 05, 2007, 05:52 PM // 17:52
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#26
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Jungle Guide
Join Date: May 2006
Location: USA
Guild: Team Asshat [Hat]
Profession: Mo/E
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Quote:
Originally Posted by Mohnzh
I'm guessing it must have been some sort of physics problem - no two objects being allowed to occupy the same space simultaneously. So when the boulder eclipsed the chest, the chest ceased to exist. When the boulder moved from the location, there was no code to regenerate the chest. But that's just a hypothesis.
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Actually, Light Of Deldrimor chests have green lettering like NPCs. A more believable explaination is that they were killed because they are NPCs, just like minipets.
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Oct 05, 2007, 07:57 PM // 19:57
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#27
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Wilds Pathfinder
Join Date: Jul 2006
Profession: Mo/Me
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Quote:
Originally Posted by Redfeather1975
They need to change boulders, so they /rank players after they run them over.
I'm not sure why. But it must be done.
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>.<
/Signed...
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Oct 05, 2007, 08:27 PM // 20:27
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#28
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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Quote:
Originally Posted by yishin
-Fixed a bug that caused Light of Deldrimor chests to be destroyed by boulders.
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LOL
12 chars
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